#ifndef __SHOWWINNER_SCENE_H__
#define __SHOWWINNER_SCENE_H__

#include "cocos2d.h"
#include "BaseScene.h"

USING_NS_CC;

class ShowWinnerLayer : public cocos2d::CCLayerColor
{	
public:	
	ShowWinnerLayer();
	~ShowWinnerLayer();
	virtual bool init();
	CREATE_FUNC(ShowWinnerLayer);
};

class ShowWinnerScene : public BaseScene
{	
public:
	ShowWinnerScene():_layer(NULL){};
	~ShowWinnerScene();
    virtual bool init();  	
	virtual void gameLoop(float time);
	CREATE_FUNC(ShowWinnerScene);
	CC_SYNTHESIZE_READONLY(ShowWinnerLayer*, _layer, Layer);
};

#endif 